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    WiiU irá falhar - 12 Motivos

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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Convidad em Dom 29 Jul 2012, 00:28

    Walker escreveu:
    Robert Prado escreveu:
    VLuiz escreveu: A maioria dos argumentos são baseadas em achismos, então foda-se.
    Antes um achismo com bons argumentos do que mentiras de hater no tópico lá do Vita.
    O alto preço dele é mentira?
    Não, mas é um preço que condiz com sua tecnologia. Só não condiz o preço oficial no Brasil. Mas pra isso, tem o mercado cinza com 750 reais. Nem em 3DS o pessoal paga preço oficial. Me poupe.
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Convidad em Dom 29 Jul 2012, 00:33

    Robert Prado escreveu:
    Walker escreveu:
    Robert Prado escreveu:
    VLuiz escreveu: A maioria dos argumentos são baseadas em achismos, então foda-se.
    Antes um achismo com bons argumentos do que mentiras de hater no tópico lá do Vita.
    O alto preço dele é mentira?
    Não, mas é um preço que condiz com sua tecnologia. Só não condiz o preço oficial no Brasil. Mas pra isso, tem o mercado cinza com 750 reais. Nem em 3DS o pessoal paga preço oficial. Me poupe.
    Ui, me desculpe se não o poupei...
    O alto preço dele não é mentira, então parte do seu comentário anterior foi sem sentido, não perguntei se ele era o preço ideal a sua tecnologia.
    Vou me indo da discussão, porque se não sair logo serei apedrejado.
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por ZoruaLink em Dom 29 Jul 2012, 00:36

    Ok mas isso tudo é baseado em q ?
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por ¿Pedro? em Dom 29 Jul 2012, 00:49

    Robert Prado escreveu:

    Da série:Vamos pegar qualquer fonte de site de fundo de quintal e criar tópico como se fosse a máxima verdade.
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por ZPH em Dom 29 Jul 2012, 00:56

    ZoruaLink escreveu:Ok mas isso tudo é baseado em q ?

    Baseado em: "Se podem criar um tópico fanboy, com 90% de argumentos incoerentes de uma fonte suspeita pra falar mal do Vita, vou fazer o mesmo falando mal de um console Nintendo pra dar o troco na mesma moeda e que se foda se é um tópico flame em resposta a um tópico flame"
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Convidad em Dom 29 Jul 2012, 01:00

    Legal, Robert se vingando do tópico do PS VITA. Grande coisa. Vou indica-lo ao profeta do ano. Laughing
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por UchihaZoro em Dom 29 Jul 2012, 01:02

    Esse Robert! Laughing Laughing Laughing Laughing

    Bom, mesmo querendo discordar de tais itens, confesso que concordo com a grande maioria. Muito bom estes argumentos muito bem formulado, creio que deva receber maior credibilidade.

    Não defendendo nenhum dos tópicos, continuo achando que isto aqui também poderá gerar muito flamme. Apesar de que estou um tanto curioso, para ver como pessoas que defenderam o anterior, irão se comportar ao ver tal.

    Este ao menos não "quebra a realidade", e mesmo sendo considerado "achismo", esta muito mais realista.
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por EduKurosaki em Dom 29 Jul 2012, 01:02

    Sabe o que é mais engraçado, o mesmo redator deste artigo, fez outro listando 12 razões para o Wii U ser um sucesso, pois a intenção dele era mostrar as pessoas os prós e contras do Wii U, inclusive ele explica isso no início do artigo...mas o Robert apagou...porque será Rolling Eyes

    Ao inves de postá-las para criar um tópico imparcial e permitir uma boa discussão, você resolve manipular a verdadeira intenção do artigo postando apenas a parte que fala mal, por pura birrinha pelo tópico do Vita.

    Realmente muito digno de alguém que afirma ser anti-fanboy.

    Link que o Robert postou:

    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Fail.htm

    Link que ele """""esqueceu""""" de postar

    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Succeed.htm

    12 Reasons the Wii U Will Succeed
    Break Out the Champagne, Nintendo's Got Another Hit Coming

    (I am of two minds about the Wii U. Here is what one mind thinks. If you want to know what the other mind thinks, read my other article: 12 Reasons the Wii U Will Fail).

    The Wii U just can’t lose. Nintendo will assuredly continue their winning streak with this system, which combines the high-def graphics the other consoles offer with a unique new approach to home gaming. How can it fail when it’s got so much going for it?

    1. The Touch Screen is Cool, and Nintendo is There First

    The touch screen is just a really fascinating idea. It is so easy to think of nifty uses for it, from making it the scope on a rifle to a motion tracker to just using it to keep the main screen free of extraneous information. Sure, there’s buzz that Sony might be able to cobble together something similar – and twice as expensive – some time soon, but Nintendo has been working on this for a while now, and is going to have games that really show how to make use of the touch screen way before anyone else.

    2. Core Gamers Are Going to Love it

    Core Gamers, those folks that like big epic games with complex gameplay, hate the Wii, because it offers almost nothing like that (and what is offered is often not brought to the U.S.). The Wii is ideal for family friendly mini-game collections, but alas, these crowded out the core games.

    The Wii U, though, offers everything core gamers want. It has all the buttons and knobs needed to make the conventional games that were difficult to develop on the Wii, while the touchscreen controller offers a way to open up that gameplay. The Wii demanded a trade off – you gained intuitive controls but lost high-end graphics and power – but the Wii U offers everything you’ve seen in other home consoles, plus.

    3. Supports a Wide Variety of Game Play and Control Schemes

    Video game controls used to be pretty simple; you had a couple of buttons and some directional device. Then you got more buttons and knobs and triggers. Then with the Wii you had gesture control, which was promptly copied by Sony and Microsoft. And now Nintendo is adding a touch screen, opening up a whole new approach to controlling games. This means that games can be controlled via touchscreen, via buttons and knobs, via the motion control Wii remote, or any combination. This gives developers all the options they could want, while also allowing them to use the same control schemes they’re used to. No system has ever offered so many ways to play games.

    4. The Appeal Is Proven by The Success of The DS

    When it first game out, the Nintendo DS struck many, including me, as a gimmicky handheld whose touch screen and secondary screen weren’t worth the bother. How wrong we were. The success of the DS proves that touch controls and extra screens are something gamers really enjoy. Even if the Wii U were nothing more than an oversized DS with better graphics, that alone sounds like a lot of fun.

    5. It's Just Not About Graphics Anymore

    Some analysts are predicting that in a year or two, Sony and Microsoft will come out with new systems that once again make Nintendo a graphics also-ran. But the law of diminishing returns means it is just not that easy to create the sort of significant graphics improvements that move consoles; rumors suggest the next Xbox won’t offer as big a graphical jump as the last one did. Sure, they can be improved, but they look so good now that the ability to have 200 hundred soldiers on screen instead of 100 or the ability to show individual drops of sweat on an athlete instead of a general sheen are not necessarily going to make the huge costs of a new console worthwhile.

    If it’s not about graphics, then it’s about offering a new experience, and that is what Nintendo is doing. Which means their competition will have to either copy the Wii U controls or – dare I say it – create something new for a change. Until they do that, the Wii U is going to be the most interesting console on the market.

    6. The Lack of Unnecessary Extras Will Keep the Price Down

    Some people have suggested that the PS3 combined with the upcoming PS Vita handheld console could potentially do everything the Wii U could. Perhaps so, but it would cost at least $500; more if you also want Playstation Move. Sure, the Wii U touchscreen doesn’t have multi-touch, or a second camera, but that’s why people are going to be able to afford it.

    7. No More Crap Alternate Versions of Games

    The Wii was innovative and original, but it was also severely underpowered. This put developers in a bind; if they wanted to release a game on all three home consoles, they had to completely redesign the game to run on the Wii. This meant that if you wanted the best version of a multi-console game, you usually wanted something other than the Wii version.

    Not any more. Now that Nintendo is going for graphical parity, Developers can make one game for all three platforms. This means that one of the Wii’s biggest flaws, and the thing that kept a lot of good games off the platform, is gone from the Wii U.

    8. Offers Something Unique in Home Consoles

    New toys are great. Sure, a shiny new firetruck is a little better than an old banged up firetruck you’ve had a year, but it’s not as cool as a alien spacecraft. The Wii U is a new toy in the way that the Wii was, offering an experience for jaded consumers who know that the same old games with better graphics are still the same old games, and an Xbox with better graphics is still going to give you a prettier version of what the old one gave you. The Wii U promises gamers a brand new experience.

    9. It Will Still Support Casual Gaming and the Wii Remote

    With its simple, intuitive controller, the Wii created a whole slew of new gamers, people who had been intimidated by the buttons and triggers and analog sticks that were the traditional way to interact with a game. While the Wii U controller is closer to a traditional one, the touch screen interface is just as intuitive as the Wii remote was. Furthermore, the Wii remote can still be used in Wii U games. So while Nintendo is making a play towards core gamers, they are also creating a console that will still appeal to the casual gamers whose first console was a Wii. And while some analysts argue that these casual gamers won’t upgrade, there’s no real reason to believe they don’t like HD graphics as much as the rest of us.

    10. Nintendo is at Their Best When They Innovate

    While Microsoft and Sony have focused on a “same but better” model, Nintendo has stressed innovation in their recent products with great success. The Wii opened up a whole new approach to gaming; Microsoft and Sony copied that approach. Arguably Nintendo is weakest when they play it safe, as they did with the GameCube. It’s when they take chances that the magic happens.

    11. Developers Have Gained the Experience They Need with the DS

    The Wii U, as I pointed out above, is sorta kinda a very big DS, allowing the same sort of interaction. The DS has been out quite a while, and developers have found many entertaining ways to use the touch screen, and to use the second screen, that will easily translate into the Wii U. There was a bit of a learning curve when developers first started working with the DS, but those with experience with the handheld will know just how to create cool stuff for the Wii U right away.

    12. Nintendo is Finally Taking Online and Third Party Support Seriously

    In some ways Nintendo is very smart, but at times the company seems like an idiot savante, innovating brilliantly while failing miserably in the basics. But this time around, Nintendo is taking care of those basics. They have finally admitted that their lack of an online strategy has been a mistake, and promise the Wii U will embrace online. They are also finally addressing the greatest frustration of third party developers, their inability to every sell as well on Nintendo consoles as Nintendo does. This time around, Nintendo is working closely with third party developers, giving them the advance access they normally would withhold for security reasons, so that they are able to contribute to the Wii U’s success as much as Nintendo will.

    -----------------------------------------------------------------------------------------------

    Já que o autor não dispõe de nenhuma imparcialidade, acho melhor trancar o tópico, pois tá na cara que a intenção dele é pura vingancinha.

    OBS: Não esperavam que eu fosse traduzir tudo isso né tongue
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por COD CO em Dom 29 Jul 2012, 01:02

    Dar argumentos ruim de um console sem lançar ainda é mesma coisa
    você falar mal de alguém que nem nasceu.
    Sentido?
    o máximo 50 pessoas jogaram wiiU,como podem dizer tantos argumentos negativos?
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Kalayude em Dom 29 Jul 2012, 01:05

    Vai ser um fracasso igual falavam que o 3DS ia ser né? to sabendo...
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por ¿Pedro? em Dom 29 Jul 2012, 01:07

    EduKurosaki escreveu:Sabe o que é mais engraçado, o mesmo redator deste artigo, fez outro listando 12 razões para o Wii U ser um sucesso, pois a intenção dele era mostrar as pessoas os prós e contras do Wii U, inclusive ele explica isso no início do artigo...mas o Robert apagou...porque será Rolling Eyes

    Ao inves de postá-las para criar um tópico imparcial e permitir uma boa discussão, você resolve manipular a verdadeira intenção do artigo postando apenas a parte que fala mal, por pura birrinha pelo tópico do Vita.

    Realmente muito digno de alguém que afirma ser anti-fanboy.

    Link que o Robert postou:

    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Fail.htm

    Link que ele """""esqueceu""""" de postar

    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Succeed.htm

    12 Reasons the Wii U Will Succeed
    Break Out the Champagne, Nintendo's Got Another Hit Coming

    (I am of two minds about the Wii U. Here is what one mind thinks. If you want to know what the other mind thinks, read my other article: 12 Reasons the Wii U Will Fail).

    The Wii U just can’t lose. Nintendo will assuredly continue their winning streak with this system, which combines the high-def graphics the other consoles offer with a unique new approach to home gaming. How can it fail when it’s got so much going for it?

    1. The Touch Screen is Cool, and Nintendo is There First

    The touch screen is just a really fascinating idea. It is so easy to think of nifty uses for it, from making it the scope on a rifle to a motion tracker to just using it to keep the main screen free of extraneous information. Sure, there’s buzz that Sony might be able to cobble together something similar – and twice as expensive – some time soon, but Nintendo has been working on this for a while now, and is going to have games that really show how to make use of the touch screen way before anyone else.

    2. Core Gamers Are Going to Love it

    Core Gamers, those folks that like big epic games with complex gameplay, hate the Wii, because it offers almost nothing like that (and what is offered is often not brought to the U.S.). The Wii is ideal for family friendly mini-game collections, but alas, these crowded out the core games.

    The Wii U, though, offers everything core gamers want. It has all the buttons and knobs needed to make the conventional games that were difficult to develop on the Wii, while the touchscreen controller offers a way to open up that gameplay. The Wii demanded a trade off – you gained intuitive controls but lost high-end graphics and power – but the Wii U offers everything you’ve seen in other home consoles, plus.

    3. Supports a Wide Variety of Game Play and Control Schemes

    Video game controls used to be pretty simple; you had a couple of buttons and some directional device. Then you got more buttons and knobs and triggers. Then with the Wii you had gesture control, which was promptly copied by Sony and Microsoft. And now Nintendo is adding a touch screen, opening up a whole new approach to controlling games. This means that games can be controlled via touchscreen, via buttons and knobs, via the motion control Wii remote, or any combination. This gives developers all the options they could want, while also allowing them to use the same control schemes they’re used to. No system has ever offered so many ways to play games.

    4. The Appeal Is Proven by The Success of The DS

    When it first game out, the Nintendo DS struck many, including me, as a gimmicky handheld whose touch screen and secondary screen weren’t worth the bother. How wrong we were. The success of the DS proves that touch controls and extra screens are something gamers really enjoy. Even if the Wii U were nothing more than an oversized DS with better graphics, that alone sounds like a lot of fun.

    5. It's Just Not About Graphics Anymore

    Some analysts are predicting that in a year or two, Sony and Microsoft will come out with new systems that once again make Nintendo a graphics also-ran. But the law of diminishing returns means it is just not that easy to create the sort of significant graphics improvements that move consoles; rumors suggest the next Xbox won’t offer as big a graphical jump as the last one did. Sure, they can be improved, but they look so good now that the ability to have 200 hundred soldiers on screen instead of 100 or the ability to show individual drops of sweat on an athlete instead of a general sheen are not necessarily going to make the huge costs of a new console worthwhile.

    If it’s not about graphics, then it’s about offering a new experience, and that is what Nintendo is doing. Which means their competition will have to either copy the Wii U controls or – dare I say it – create something new for a change. Until they do that, the Wii U is going to be the most interesting console on the market.

    6. The Lack of Unnecessary Extras Will Keep the Price Down

    Some people have suggested that the PS3 combined with the upcoming PS Vita handheld console could potentially do everything the Wii U could. Perhaps so, but it would cost at least $500; more if you also want Playstation Move. Sure, the Wii U touchscreen doesn’t have multi-touch, or a second camera, but that’s why people are going to be able to afford it.

    7. No More Crap Alternate Versions of Games

    The Wii was innovative and original, but it was also severely underpowered. This put developers in a bind; if they wanted to release a game on all three home consoles, they had to completely redesign the game to run on the Wii. This meant that if you wanted the best version of a multi-console game, you usually wanted something other than the Wii version.

    Not any more. Now that Nintendo is going for graphical parity, Developers can make one game for all three platforms. This means that one of the Wii’s biggest flaws, and the thing that kept a lot of good games off the platform, is gone from the Wii U.

    8. Offers Something Unique in Home Consoles

    New toys are great. Sure, a shiny new firetruck is a little better than an old banged up firetruck you’ve had a year, but it’s not as cool as a alien spacecraft. The Wii U is a new toy in the way that the Wii was, offering an experience for jaded consumers who know that the same old games with better graphics are still the same old games, and an Xbox with better graphics is still going to give you a prettier version of what the old one gave you. The Wii U promises gamers a brand new experience.

    9. It Will Still Support Casual Gaming and the Wii Remote

    With its simple, intuitive controller, the Wii created a whole slew of new gamers, people who had been intimidated by the buttons and triggers and analog sticks that were the traditional way to interact with a game. While the Wii U controller is closer to a traditional one, the touch screen interface is just as intuitive as the Wii remote was. Furthermore, the Wii remote can still be used in Wii U games. So while Nintendo is making a play towards core gamers, they are also creating a console that will still appeal to the casual gamers whose first console was a Wii. And while some analysts argue that these casual gamers won’t upgrade, there’s no real reason to believe they don’t like HD graphics as much as the rest of us.

    10. Nintendo is at Their Best When They Innovate

    While Microsoft and Sony have focused on a “same but better” model, Nintendo has stressed innovation in their recent products with great success. The Wii opened up a whole new approach to gaming; Microsoft and Sony copied that approach. Arguably Nintendo is weakest when they play it safe, as they did with the GameCube. It’s when they take chances that the magic happens.

    11. Developers Have Gained the Experience They Need with the DS

    The Wii U, as I pointed out above, is sorta kinda a very big DS, allowing the same sort of interaction. The DS has been out quite a while, and developers have found many entertaining ways to use the touch screen, and to use the second screen, that will easily translate into the Wii U. There was a bit of a learning curve when developers first started working with the DS, but those with experience with the handheld will know just how to create cool stuff for the Wii U right away.

    12. Nintendo is Finally Taking Online and Third Party Support Seriously

    In some ways Nintendo is very smart, but at times the company seems like an idiot savante, innovating brilliantly while failing miserably in the basics. But this time around, Nintendo is taking care of those basics. They have finally admitted that their lack of an online strategy has been a mistake, and promise the Wii U will embrace online. They are also finally addressing the greatest frustration of third party developers, their inability to every sell as well on Nintendo consoles as Nintendo does. This time around, Nintendo is working closely with third party developers, giving them the advance access they normally would withhold for security reasons, so that they are able to contribute to the Wii U’s success as much as Nintendo will.

    -----------------------------------------------------------------------------------------------

    Já que o autor não dispõe de nenhuma imparcialidade, acho melhor trancar o tópico, pois tá na cara que a intenção dele é pura vingancinha.

    OBS: Não esperavam que eu fosse traduzir tudo isso né tongue
    Valeu cara, me lembrou a ver também a fonte, uma coisa que não faço a muito tempo. Depois dizem que manipular é difícil, não existe, blablabla
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Convidad em Dom 29 Jul 2012, 01:08

    EduKurosaki escreveu:Sabe o que é mais engraçado, o mesmo redator deste artigo, fez outro listando 12 razões para o Wii U ser um sucesso, pois a intenção dele era mostrar as pessoas os prós e contras do Wii U, inclusive ele explica isso no início do artigo...mas o Robert apagou...porque será Rolling Eyes

    Ao inves de postá-las para criar um tópico imparcial e permitir uma boa discussão, você resolve manipular a verdadeira intenção do artigo postando apenas a parte que fala mal, por pura birrinha pelo tópico do Vita.

    Realmente muito digno de alguém que afirma ser anti-fanboy.

    Link que o Robert postou:

    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Fail.htm

    Link que ele """""esqueceu""""" de postar

    Spoiler:
    http://nintendo.about.com/od/toppicks/tp/12-Reasons-The-Wii-U-Will-Succeed.htm

    12 Reasons the Wii U Will Succeed
    Break Out the Champagne, Nintendo's Got Another Hit Coming

    (I am of two minds about the Wii U. Here is what one mind thinks. If you want to know what the other mind thinks, read my other article: 12 Reasons the Wii U Will Fail).

    The Wii U just can’t lose. Nintendo will assuredly continue their winning streak with this system, which combines the high-def graphics the other consoles offer with a unique new approach to home gaming. How can it fail when it’s got so much going for it?

    1. The Touch Screen is Cool, and Nintendo is There First

    The touch screen is just a really fascinating idea. It is so easy to think of nifty uses for it, from making it the scope on a rifle to a motion tracker to just using it to keep the main screen free of extraneous information. Sure, there’s buzz that Sony might be able to cobble together something similar – and twice as expensive – some time soon, but Nintendo has been working on this for a while now, and is going to have games that really show how to make use of the touch screen way before anyone else.

    2. Core Gamers Are Going to Love it

    Core Gamers, those folks that like big epic games with complex gameplay, hate the Wii, because it offers almost nothing like that (and what is offered is often not brought to the U.S.). The Wii is ideal for family friendly mini-game collections, but alas, these crowded out the core games.

    The Wii U, though, offers everything core gamers want. It has all the buttons and knobs needed to make the conventional games that were difficult to develop on the Wii, while the touchscreen controller offers a way to open up that gameplay. The Wii demanded a trade off – you gained intuitive controls but lost high-end graphics and power – but the Wii U offers everything you’ve seen in other home consoles, plus.

    3. Supports a Wide Variety of Game Play and Control Schemes

    Video game controls used to be pretty simple; you had a couple of buttons and some directional device. Then you got more buttons and knobs and triggers. Then with the Wii you had gesture control, which was promptly copied by Sony and Microsoft. And now Nintendo is adding a touch screen, opening up a whole new approach to controlling games. This means that games can be controlled via touchscreen, via buttons and knobs, via the motion control Wii remote, or any combination. This gives developers all the options they could want, while also allowing them to use the same control schemes they’re used to. No system has ever offered so many ways to play games.

    4. The Appeal Is Proven by The Success of The DS

    When it first game out, the Nintendo DS struck many, including me, as a gimmicky handheld whose touch screen and secondary screen weren’t worth the bother. How wrong we were. The success of the DS proves that touch controls and extra screens are something gamers really enjoy. Even if the Wii U were nothing more than an oversized DS with better graphics, that alone sounds like a lot of fun.

    5. It's Just Not About Graphics Anymore

    Some analysts are predicting that in a year or two, Sony and Microsoft will come out with new systems that once again make Nintendo a graphics also-ran. But the law of diminishing returns means it is just not that easy to create the sort of significant graphics improvements that move consoles; rumors suggest the next Xbox won’t offer as big a graphical jump as the last one did. Sure, they can be improved, but they look so good now that the ability to have 200 hundred soldiers on screen instead of 100 or the ability to show individual drops of sweat on an athlete instead of a general sheen are not necessarily going to make the huge costs of a new console worthwhile.

    If it’s not about graphics, then it’s about offering a new experience, and that is what Nintendo is doing. Which means their competition will have to either copy the Wii U controls or – dare I say it – create something new for a change. Until they do that, the Wii U is going to be the most interesting console on the market.

    6. The Lack of Unnecessary Extras Will Keep the Price Down

    Some people have suggested that the PS3 combined with the upcoming PS Vita handheld console could potentially do everything the Wii U could. Perhaps so, but it would cost at least $500; more if you also want Playstation Move. Sure, the Wii U touchscreen doesn’t have multi-touch, or a second camera, but that’s why people are going to be able to afford it.

    7. No More Crap Alternate Versions of Games

    The Wii was innovative and original, but it was also severely underpowered. This put developers in a bind; if they wanted to release a game on all three home consoles, they had to completely redesign the game to run on the Wii. This meant that if you wanted the best version of a multi-console game, you usually wanted something other than the Wii version.

    Not any more. Now that Nintendo is going for graphical parity, Developers can make one game for all three platforms. This means that one of the Wii’s biggest flaws, and the thing that kept a lot of good games off the platform, is gone from the Wii U.

    8. Offers Something Unique in Home Consoles

    New toys are great. Sure, a shiny new firetruck is a little better than an old banged up firetruck you’ve had a year, but it’s not as cool as a alien spacecraft. The Wii U is a new toy in the way that the Wii was, offering an experience for jaded consumers who know that the same old games with better graphics are still the same old games, and an Xbox with better graphics is still going to give you a prettier version of what the old one gave you. The Wii U promises gamers a brand new experience.

    9. It Will Still Support Casual Gaming and the Wii Remote

    With its simple, intuitive controller, the Wii created a whole slew of new gamers, people who had been intimidated by the buttons and triggers and analog sticks that were the traditional way to interact with a game. While the Wii U controller is closer to a traditional one, the touch screen interface is just as intuitive as the Wii remote was. Furthermore, the Wii remote can still be used in Wii U games. So while Nintendo is making a play towards core gamers, they are also creating a console that will still appeal to the casual gamers whose first console was a Wii. And while some analysts argue that these casual gamers won’t upgrade, there’s no real reason to believe they don’t like HD graphics as much as the rest of us.

    10. Nintendo is at Their Best When They Innovate

    While Microsoft and Sony have focused on a “same but better” model, Nintendo has stressed innovation in their recent products with great success. The Wii opened up a whole new approach to gaming; Microsoft and Sony copied that approach. Arguably Nintendo is weakest when they play it safe, as they did with the GameCube. It’s when they take chances that the magic happens.

    11. Developers Have Gained the Experience They Need with the DS

    The Wii U, as I pointed out above, is sorta kinda a very big DS, allowing the same sort of interaction. The DS has been out quite a while, and developers have found many entertaining ways to use the touch screen, and to use the second screen, that will easily translate into the Wii U. There was a bit of a learning curve when developers first started working with the DS, but those with experience with the handheld will know just how to create cool stuff for the Wii U right away.

    12. Nintendo is Finally Taking Online and Third Party Support Seriously

    In some ways Nintendo is very smart, but at times the company seems like an idiot savante, innovating brilliantly while failing miserably in the basics. But this time around, Nintendo is taking care of those basics. They have finally admitted that their lack of an online strategy has been a mistake, and promise the Wii U will embrace online. They are also finally addressing the greatest frustration of third party developers, their inability to every sell as well on Nintendo consoles as Nintendo does. This time around, Nintendo is working closely with third party developers, giving them the advance access they normally would withhold for security reasons, so that they are able to contribute to the Wii U’s success as much as Nintendo will.

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    Já que o autor não dispõe de nenhuma imparcialidade, acho melhor trancar o tópico, pois tá na cara que a intenção dele é pura vingancinha.

    OBS: Não esperavam que eu fosse traduzir tudo isso né tongue
    :ôôô:
    Sinceramente nem tinha visto isso, passou despercebido. Mas mesmo se tivesse visto, só iria trazer a lista que apareceu do mesmo jeito. Tem várias listas falando de motivos para se ter um PSVita e decidiram postar qualquer uma sem noção com mentiras e comentários negativos sem sentido. Vamos conversar do mesmo nível então. simples
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Convidad em Dom 29 Jul 2012, 01:09

    Velho, adoro ver essas "guerrinhas" da net Laughing ,por favor prossigam...


    ON:Acho que o Wii U não vai ser um fracasso pois o console utilizara ótimas funcionalidades com o GamePad
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    Re: WiiU irá falhar - 12 Motivos

    Mensagem por Fujoxas em Dom 29 Jul 2012, 01:13

    Certo, vamos todos agora fazer tópicos cujos argumentos são baseados em achismo e rumores que se contradizem toda hora e sobre consoles não lançados. -n

    Enfim, Edu mostrou aqui o verdadeiro lado da listinha do Robert. Tópico totalmente flamme, só para descontar um outro tópico... Eu não consigo entender a necessidade deste tópico existir, já que ele só serve para "vingança".

    Antes que as coisas tomem o rumo do outro tópico, estou bloqueando aqui.

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